[attr="class","mdhtemp"]
[attr="class","mdhtemp1"]
[attr="class","mdhtitle"]MINOR CLARIFICATIONS
[attr="class","mdhsub"]because we need to do that sometimes
[attr="class","mdhbody"]
[attr="class","mdhopenbod"]
[attr="class","mdhopen"]Tonight I have made a couple of smalll updates in 2 our hour threads to clarify what the berries and other nonpotion items found on site can be used for and what the ability Pick up does.
For sake of ease the berries and nonpotion items read as such:
Berries that do not heal a status condition: decrease the battle counter by 1.*
Moomoo Milk & Fresh water & Lemonade & Soda pop: Count as super potions.
*Berries do not have the chance to confuse on MDH due to the fact we do not use natures so pokemon do not have definitive likes/dislikes other than what is decided by players.
And the pick up ability reads as such:
Due to Pick up's unique nature we're going to tackle it separately from the others.
1. Pick up may only be triggered in mod threads after a trainer or wild pokemon battle. It will not be triggered in posts where you have found items or starting posts.
2. You the player will be responsible for rolling for pick up, mods will not do it for you.
Also, concerning abilities there are a lot of them in the pokemon world and it's a long list to try and tackle all in one go. If you have any immediate concerns about abilities please bring them up in our feedback board so we can adress them promptly until we can have a full list done up!
For sake of ease the berries and nonpotion items read as such:
Berries that do not heal a status condition: decrease the battle counter by 1.*
Moomoo Milk & Fresh water & Lemonade & Soda pop: Count as super potions.
*Berries do not have the chance to confuse on MDH due to the fact we do not use natures so pokemon do not have definitive likes/dislikes other than what is decided by players.
And the pick up ability reads as such:
Due to Pick up's unique nature we're going to tackle it separately from the others.
1. Pick up may only be triggered in mod threads after a trainer or wild pokemon battle. It will not be triggered in posts where you have found items or starting posts.
2. You the player will be responsible for rolling for pick up, mods will not do it for you.
2a. at the end of your post you will label a dice roll as a pick up roll, then click the dice button in the reply menu. It will automatically be set to 1-10 range which is what you will roll.3. Pick up will trigger on a 1 in 10 basis, meaning if your dice roll is a 1 you will receive an item as part of your previous round rewards on top of whatever levels/capture etc you received. This item will be randomized like other item spawns.
2b. You may not edit your post if there is a roll in it, if we see an edited marker in the post before we have awarded the item it will be considered null and you will not receive a bonus item that turn no matter what you roll. This also means you may not edit one in after you post because that would cause an edited marker so be sure you do it. (This is to prevent people from rolling, getting a bad roll, editing out a roll and editing in a new one)
Also, concerning abilities there are a lot of them in the pokemon world and it's a long list to try and tackle all in one go. If you have any immediate concerns about abilities please bring them up in our feedback board so we can adress them promptly until we can have a full list done up!