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[attr="class","mdh-spawn-req-title"]
THE FAQ &[break]Misc. Information
THE FAQ &[break]Misc. Information
[attr="class","mdh-spawn-req-descript"]
The FAQ contains questions, their answers and other information that may not be included in other threads on the site. It's higher suggested you inquire here before you start asking questions, just in case.
The FAQ contains questions, their answers and other information that may not be included in other threads on the site. It's higher suggested you inquire here before you start asking questions, just in case.
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Gyms & colosseums
Gyms & colosseums
[attr="class","mdh-spawn-req-descript"]
Where most regions have Gyms the Orre region has Colosseums, this is the region's equivalent to the challenges usually faced at gyms. Instead of battling trainers to get up to a 'final' boss you play a survival mode battle gauntlet against trainers of a set strength level until you get to the end.
Where most regions have Gyms the Orre region has Colosseums, this is the region's equivalent to the challenges usually faced at gyms. Instead of battling trainers to get up to a 'final' boss you play a survival mode battle gauntlet against trainers of a set strength level until you get to the end.
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Shiny pokemon
Shiny pokemon
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Exist and may be acquired both by having wilds spawn as shinies or having a breeder breed a shiny.
Exist and may be acquired both by having wilds spawn as shinies or having a breeder breed a shiny.
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TMs/Hms re-usability
TMs/Hms re-usability
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An untraded tm/hm will not break upon use unless specified by staff (certain tm received in events or other special cases may be labeled as 1 use only or specific uses only, after which they break). Once a tm/hm has been traded to another character it may only be used once, after which it breaks and may not be used again. We suggest keeping track of which tms were traded and which were not.
An untraded tm/hm will not break upon use unless specified by staff (certain tm received in events or other special cases may be labeled as 1 use only or specific uses only, after which they break). Once a tm/hm has been traded to another character it may only be used once, after which it breaks and may not be used again. We suggest keeping track of which tms were traded and which were not.
[attr="class","mdh-spawn-req-rules-tit"]
Breeder Egg Hatching Limit
Breeder Egg Hatching Limit
[attr="class","mdh-spawn-req-descript"]
At this time breeders are allowed to hatch two eggs at at time, unless they are accompanied by a pokemon with flame body in their party, in which case they may have three.
At this time breeders are allowed to hatch two eggs at at time, unless they are accompanied by a pokemon with flame body in their party, in which case they may have three.